Who am I ?
I am Reino Angelo / AcidRain / Nero, a 26 year old who started playing video games since I was a preschooler. I developed a couple of hyper-casual games for a mobile publisher, a mobile game for a local client and also developed personal projects in my spare time. The goal is to have my own independent studio in the future that is self-sustaining to focus on the main quest and that is to develop great video games.
Currently as of March 2024 - Onwards,
I halted all kinds of game development and started focusing on other matters in my personal life, I will come back in the future for this is my true passion but for the moment I will not be active in any development.
My Portfolio
A diverse collection of games that was designed and developed all by myself.
The showcase below consists of my personal projects and work I did for clients.
Personal Project
June 2, 2018
The first mobile game and the most challenging platformer I have ever made.
Voodoo.io
June 1, 2019
The start of my hypercasual game development journey. Wreck endless walls with precision and timing.
Voodoo.io
June 16, 2019
Slimes were a trend for a time on the internet thus a little imagination and gamification sparked the idea for this prototype.
Voodoo.io
July 11, 2019
A combination of the TV show "Hole in the wall" and superheroes.
Fly and evade through the busy and towering skyscrapers of the city.
Voodoo.io
August 14, 2019
Observe precious balls being transported by the conveyor belt while guiding them to the end of the assembly line.
Voodoo.io
September 5, 2019
Take a break, slurp some milk and have cereal of all shapes and sizes just don't let some fool you or else...
Local Client
January 10, 2020
Get your shovel and start to dig as much as you can! A lot of gold nuggets are coming your way as you dig the earth. Set your goal and enjoy collecting gold nuggets.
Ludum Dare 48
April 22, 2020
My first participation in a game jam.
Exterminate and cleanse as much virus as you possibly can before the fate of humanity come to it's inevitable demise.
The project is a jam game made in just 72 hours.
Abandoned Life Sim Game
Personal Project
March 27, 2020
A mix of "The Sims" franchise, mobile life simulators and "Tamagotchi". The project still has potential, maybe one day I'll come back for it.
Abandoned Survival Game
Personal Project
April 24, 2020
During early 2020 I was juggling a couple of ideas and games, not sure what project I would pick to invest a lot of time in. Even though I did not continue work on this, I am proud of what it became and may come back for this project in the future.
Unreleased Brain-Training Game
Personal Project
August 13, 2020
A simple way to exercise your brain through an arithmetic calculator game. Add, subtract, divide and multiply your way to the goal.
August 16, 2021
Major Jam 4: Cosmic
A space tournament where you will face random opponents around the galaxy.
Attain the highest points and claim to be the king at Galacards !
​
The project is a jam game made in just 7 days.
August 22, 2021
Kenney Jam 2021
A relaxing boat game where you collect forgotten bounties scattered around the world, explore different areas and collect paddles to increase row speed.
The project is a jam game made in just 48 hours.
April 13, 2023
A survivors-like twin-stick shooter action roguelite.
It is currently being worked on for more than 3 years in my spare time and counting.
This is my first PC/Steam release
January 25, 2023
Dungeon Crawler Jam 2023
A dungeon crawler with horror elements where your car broke down in the middle of the grove, find a place to get supplies to repair your car and go home...if you can.
The project is a jam game made in 7 days.
If you are interested in what I do, don’t hesitate to contact me below for information or collaboration.
Contact
Thank you for your interest in Pseudocade Studios.
For any inquiries, commission requests, please contact me today. I will be happy to give you the information you need.
Somewhere, Philippines